I prefer this version over my desktop version because the composition is better and there are more flowers on the branches in the back.
I made this in Blender using Andrew Price's tutorial. With over a million faces, it took me 10 hours to render at 300 samples. After rendering, I brought it into Photoshop to increase saturation and exposure. The background was still grainy because of Cycles' render method, so I used the polygonal lasso tool with a feather of 20 px. to select the blurred areas to copy them to another layer. Then I applied a gaussian blur of 2 px. to remove the grain while preserving detail.
As usual, please provide any feedback you can offer!